Global Mobile Gaming Market Growth, Share, Size, Trends and Forecast (2025 - 2031)

By Platform;

Android, iOS, and Other.

By Type;

Action/Adventure, Casino, Sports, and Role Playing.

By Device;

Personal Digital Assistance and Smartphones.

By Geography;

North America, Europe, Asia Pacific, Middle East & Africa, and Latin America - Report Timeline (2021 - 2031).
Report ID: Rn126305284 Published Date: March, 2025 Updated Date: May, 2025

Introduction

Global Mobile Gaming Market (USD Million), 2021 - 2031

In the year 2024, the Global Mobile Gaming Market was valued at USD 265,318.14 million. The size of this market is expected to increase to USD 1,169,220.00 million by the year 2031, while growing at a Compounded Annual Growth Rate (CAGR) of 23.6%.

The Global Mobile Gaming Market has seen exponential growth, driven by the widespread adoption of smartphones and the increasing accessibility of high-speed internet. Mobile gaming has evolved from simple puzzle games to highly immersive and complex experiences, with a variety of genres including action, adventure, role-playing, and strategy games. The convenience of gaming on mobile devices, combined with the availability of a vast array of free-to-play games, has led to a significant increase in the number of mobile gamers worldwide. Additionally, the rise of cloud gaming and advancements in mobile technology, such as 5G connectivity, are further enhancing the mobile gaming experience, providing better graphics, faster loading times, and more engaging gameplay.

The Asia-Pacific region is the largest and fastest-growing market for mobile gaming, with countries like China, India, and Japan leading the charge. The region’s high smartphone penetration, large youth population, and increasing disposable incomes have made mobile gaming a significant entertainment option. The rapid growth of the gaming market in China, fueled by domestic gaming giants and a robust gaming infrastructure, has had a ripple effect across the region. In India, the rise in mobile internet penetration and affordable smartphones has contributed to a boom in mobile gaming, making it a key growth area for the global market.

Monetization models in mobile gaming, such as in-app purchases, advertisements, and subscription-based services, have contributed to the market’s financial success. In-app purchases allow game developers to generate steady revenue, while ad-based models ensure accessibility for a wider audience. The growth of eSports and live-streaming platforms, along with the introduction of competitive mobile games, has further expanded the market’s reach. As mobile gaming continues to evolve, its integration with other technologies such as augmented reality (AR) and virtual reality (VR) is expected to attract more players and create even more immersive gaming experiences. The global mobile gaming market is poised for sustained growth, driven by technological advancements, changing consumer preferences, and increasing mobile device accessibility.

  1. Introduction
    1. Research Objectives and Assumptions
    2. Research Methodology
    3. Abbreviations
  2. Market Definition & Study Scope
  3. Executive Summary
    1. Market Snapshot, By Platform
    2. Market Snapshot, By Type
    3. Market Snapshot, By Device
    4. Market Snapshot, By Region
  4. Global Mobile Gaming Market Dynamics
    1. Drivers, Restraints and Opportunities
      1. Drivers
        1. Increasing Smartphone Penetration and Internet Access

        2. Growth of Casual and Social Gaming

        3. Advancements in Mobile Graphics and Processing Power

        4. Rise of In-Game Purchases and Microtransactions

      2. Restraints
        1. Concerns Over Mobile Game Addiction
        2. High Data Consumption and Connectivity Issues
        3. Regulatory Challenges in Different Regions
        4. Privacy and Security Concerns in Mobile Gaming
      3. Opportunities
        1. Expansion in Emerging Markets
        2. Integration of Augmented Reality (AR) and Virtual Reality (VR)
        3. Growth in Mobile Esports and Competitive
    2. PEST Analysis
      1. Political Analysis
      2. Economic Analysis
      3. Social Analysis
      4. Technological Analysis
    3. Porter's Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitutes
      4. Threat of New Entrants
      5. Competitive Rivalry
  5. Market Segmentation
    1. Global Mobile Gaming Market, By Platform, 2021 - 2031 (USD Million)
      1. Android
      2. iOS
      3. Other
    2. Global Mobile Gaming Market, By Type, 2021 - 2031 (USD Million)
      1. Action/Adventure
      2. Casino
      3. Sports
      4. Role Playing
    3. Global Mobile Gaming Market, By Device, 2021 - 2031 (USD Million)
      1. Personal Digital Assistance
      2. Smartphones
    4. Global Mobile Gaming Market, By Geography, 2021 - 2031 (USD Million)
      1. North America
        1. United States
        2. Canada
      2. Europe
        1. Germany
        2. United Kingdom
        3. France
        4. Italy
        5. Spain
        6. Nordic
        7. Benelux
        8. Rest of Europe
      3. Asia Pacific
        1. Japan
        2. China
        3. India
        4. Australia & New Zealand
        5. South Korea
        6. ASEAN (Association of South East Asian Countries)
        7. Rest of Asia Pacific
      4. Middle East & Africa
        1. GCC
        2. Israel
        3. South Africa
        4. Rest of Middle East & Africa
      5. Latin America
        1. Brazil
        2. Mexico
        3. Argentina
        4. Rest of Latin America
  6. Competitive Landscape
    1. Company Profiles
      1. Tencent Holdings Limited
      2. Activision Blizzard Inc
      3. Nintendo Co Ltd
      4. Zynga Inc
      5. GungHo Online Entertainment Inc
      6. Electronic Arts Inc
      7. Kabam Games Inc
      8. Rovio Entertainment Corporation
      9. Games Inc
      10. NetEase Inc
  7. Analyst Views
  8. Future Outlook of the Market