Global Gaming Chair Market Growth, Share, Size, Trends and Forecast (2025 - 2031)

By Type;

Table Gaming Chair, Hybrid Gaming Chair, Platform Gaming Chair, and Others.

By Material;

Leather and Fabric.

By Design Features;

Ergonomic Design and Adjustable Armrests.

By End-User;

Residential and Commercial.

By Geography;

North America, Europe, Asia Pacific, Middle East & Africa, and Latin America - Report Timeline (2021 - 2031).
Report ID: Rn127013786 Published Date: May, 2025 Updated Date: June, 2025

Gaming Chair Market Overview

Gaming Chair Market (USD Million)

Gaming Chair Market was valued at USD 1,307.42 million in the year 2024. The size of this market is expected to increase to USD 2,127.05 million by the year 2031, while growing at a Compounded Annual Growth Rate (CAGR) of 7.2%.


Global Gaming Chair Market Growth, Share, Size, Trends and Forecast

*Market size in USD million

CAGR 7.2 %


Study Period2025 - 2031
Base Year2024
CAGR (%)7.2 %
Market Size (2024)USD 1,307.42 Million
Market Size (2031)USD 2,127.05 Million
Market ConcentrationMedium
Report Pages342
1,307.42
2024
2,127.05
2031

Major Players

  • Corsair
  • DXRacer
  • GT Omega Racing Ltd
  • Secretlab
  • Vertagear

Market Concentration

Consolidated - Market dominated by 1 - 5 major players

Global Gaming Chair Market

Fragmented - Highly competitive market without dominant players


The Gaming Chair Market is experiencing notable growth, supported by increasing engagement in gaming and heightened focus on user ergonomics. More than 60% of dedicated gamers now prioritize investing in high-performance seating solutions. The popularity of e-sports and interactive streaming platforms has significantly boosted demand for comfort-centric and feature-rich gaming chairs.

Consumer Preference Shift
Modern consumers are leaning towards aesthetic and ergonomic gaming furniture, with over 55% preferring chairs tailored for long gaming sessions. Features such as adjustable headrests, breathable mesh backrests, and reclining options are driving interest. Additionally, integrated RGB lighting and immersive audio systems are becoming standard in premium models.

Technological Integration
Innovation is a central factor shaping the market, as over 40% of users seek chairs equipped with smart connectivity, platform integration, and responsive vibration features. These enhancements are designed to optimize user immersion, positioning gaming chairs as essential peripherals in both professional and leisure setups.

Influence of Gaming Culture
Influencer culture is significantly shaping consumer behavior, with over 50% of buyers influenced by popular streamers and content creators showcasing their setups. Endorsements from well-known gamers are heightening product awareness, leading to rising demand for custom-branded and celebrity-endorsed gaming chairs.

  1. Introduction
    1. Research Objectives and Assumptions
    2. Research Methodology
    3. Abbreviations
  2. Market Definition & Study Scope
  3. Executive Summary
    1. Market Snapshot, By Type
    2. Market Snapshot, By Material
    3. Market Snapshot, By Design Features
    4. Market Snapshot, By End-User
    5. Market Snapshot, By Region
  4. Gaming Chair Market Dynamics
    1. Drivers, Restraints and Opportunities
      1. Drivers
        1. Rising Popularity of eSports

        2. Growing Gaming Population

        3. Ergonomic Design and Comfort

      2. Restraints
        1. High Cost

        2. Limited Target Audience

        3. Perception and Social Stigma

      3. Opportunities
        1. Expanding Demographic Reach

        2. Integration of Smart Features

        3. Focus on Sustainability

    2. PEST Analysis
      1. Political Analysis
      2. Economic Analysis
      3. Social Analysis
      4. Technological Analysis
    3. Porter's Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitutes
      4. Threat of New Entrants
      5. Competitive Rivalry
  5. Market Segmentation
    1. Gaming Chair Market, By Type, 2021 - 2031 (USD Million)
      1. Table Gaming Chair

      2. Hybrid Gaming Chair

      3. Platform Gaming Chair

      4. Others

    2. Gaming Chair Market, By Material, 2021 - 2031 (USD Million)

      1. Leather

      2. Fabric

    3. Gaming Chair Market, By Design Features, 2021 - 2031 (USD Million)

      1. Ergonomic Design

      2. Adjustable Armrests

    4. Gaming Chair Market, By End-User, 2021 - 2031 (USD Million)
      1. Residential

      2. Commercial

    5. Gaming Chair Market, By Geography, 2021 - 2031 (USD Million)
      1. North America
        1. United States
        2. Canada
      2. Europe
        1. Germany
        2. United Kingdom
        3. France
        4. Italy
        5. Spain
        6. Nordic
        7. Benelux
        8. Rest of Europe
      3. Asia Pacific
        1. Japan
        2. China
        3. India
        4. Australia & New Zealand
        5. South Korea
        6. ASEAN (Association of South East Asian Countries)
        7. Rest of Asia Pacific
      4. Middle East & Africa
        1. GCC
        2. Israel
        3. South Africa
        4. Rest of Middle East & Africa
      5. Latin America
        1. Brazil
        2. Mexico
        3. Argentina
        4. Rest of Latin America
  6. Competitive Landscape
    1. Company Profiles
      1. Corsair
      2. DXRacer
      3. GT Omega Racing Ltd
      4. Secretlab
      5. Vertagear
  7. Analyst Views
  8. Future Outlook of the Market