Connected Toys Market

By Interacting Device;

Smartphone Connected Toys, APP-Connected Drones, Console Connected Toys, and Tablet Connected Toys

By Type of Toy;

Action Figures, Dolls, and Plush Toys

By Usage Purpose;

Entertainment and Education

By Technology;

Wi-Fi, Bluetooth, and RFID/NFC

By Geography;

North America, Europe, Asia Pacific, Middle East & Africa, and Latin America - Report Timeline (2021 - 2031)
Report ID: Rn143183549 Published Date: August, 2025

Connected Toys Market Overview

Connected Toys Market (USD Million)

Connected Toys Market was valued at USD 13,502.61 million in the year 2024. The size of this market is expected to increase to USD 46,714.09 million by the year 2031, while growing at a Compounded Annual Growth Rate (CAGR) of 19.4%.


Connected Toys Market

*Market size in USD million

CAGR 19.4 %


Study Period2025 - 2031
Base Year2024
CAGR (%)19.4 %
Market Size (2024)USD 13,502.61 Million
Market Size (2031)USD 46,714.09 Million
Market ConcentrationLow
Report Pages342
13,502.61
2024
46,714.09
2031

Major Players

  • Mattel
  • Hasbro
  • LEGO Group
  • Sphero
  • Sony
  • Playmobil
  • Bandai Namco
  • KNEX
  • Konami
  • Wonder Workshop
  • PlayFusion
  • Anki
  • WowWee
  • DXTR Labs
  • Leka

Market Concentration

Consolidated - Market dominated by 1 - 5 major players

Connected Toys Market

Fragmented - Highly competitive market without dominant players


The Connected Toys Market is accelerating with toys featuring dual‑mode wireless, AI personality engines, and automatic update functions. Over 50% of modern toys now include paired apps, real‑time activity tracking, and synchronized effects. These technological advancements unlock opportunities to create deeply engaging play, support personalized skill growth, and maintain toy functionality over time.

Collaborative Play Solutions Enhancing Toy Ecosystems
Manufacturers are building partnerships with content studios, app platforms, and accessory developers to deliver cohesive toy platforms. Nearly 45% of toys offer unified story experiences, usage tracking, and cross‑device compatibility. These strategies make development faster, connect play experiences, and improve engagement metrics.

Opportunities and a Forward‑Looking Play Landscape
Growing consumer demand for educational guided play, remote parental monitoring, and customizable experiences is creating clear opportunities. Around 55% of toys now support progress dashboards, behavior history, and controlled connectivity. The future outlook favors modular smart toy lines, interactive collectables, and cross‑platform connectivity tailored to evolving play styles.

Innovation Strategies Propelling Market Expansion
Toy companies are activating strategies like open‑SDK systems, cloud‑based play extensions, and scheduled OTA firmware pushes. Over 60% of connected toys now provide activity analytics, voice‑enabled interactions, and accessory add-ons. These innovations are driving persistent growth and enabling expansion into STEAM education products, interactive collectibles, and intelligent play ecosystems.

  1. Introduction
    1. Research Objectives and Assumptions
    2. Research Methodology
    3. Abbreviations
  2. Market Definition & Study Scope
  3. Executive Summary
    1. Market Snapshot, By Interacting Device
    2. Market Snapshot, By Type of Toy
    3. Market Snapshot, By Usage Purpose
    4. Market Snapshot, By Technology
    5. Market Snapshot, By Region
  4. Connected Toys Market Dynamics
    1. Drivers, Restraints and Opportunities
      1. Drivers
        1. Growing Awareness of STEM Education
        2. Rise in disposable household income

        3. Growing demand for personalization trends

      2. Restraints
        1. Limited lifespan of device batteries

        2. Challenges from regulatory compliance

        3. Widening digital access divide

      3. Opportunities
        1. Collaborations and Partnerships
        2. Integration with Educational Curricula
        3. Eco-friendly and Sustainable Toys
    2. PEST Analysis
      1. Political Analysis
      2. Economic Analysis
      3. Social Analysis
      4. Technological Analysis
    3. Porter's Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitutes
      4. Threat of New Entrants
      5. Competitive Rivalry
  5. Market Segmentation
    1. Connected Toys Market, By Interacting Device, 2021- 2031(USD Million)
      1. Smartphone-Connected Toys
      2. APP-Connected Drones
      3. Console-Connected Toys
      4. Tablet-Connected Toys
    2. Connected Toys Market, By Type of Toy, 2021- 2031(USD Million)
      1. Action Figures
      2. Dolls
      3. Plush Toys
    3. Connected Toys Market, By Usage Purpose, 2021- 2031(USD Million)

      1. Entertainment

      2. Education

    4. Connected Toys Market, By Technology, 2021- 2031(USD Million)

      1. Wi-Fi

      2. Bluetooth

      3. RFID/NFC

    5. Connected Toys Market, By Geography, 2021- 2031(USD Million)
      1. North America
        1. United States
        2. Canada
      2. Europe
        1. Germany
        2. United Kingdom
        3. France
        4. Italy
        5. Spain
        6. Nordic
        7. Benelux
        8. Rest of Europe
      3. Asia Pacific
        1. Japan
        2. China
        3. India
        4. Australia & New Zealand
        5. South Korea
        6. ASEAN (Association of South East Asian Countries)
        7. Rest of Asia Pacific
      4. Middle East & Africa
        1. GCC
        2. Israel
        3. South Africa
        4. Rest of Middle East & Africa
      5. Latin America
        1. Brazil
        2. Mexico
        3. Argentina
        4. Rest of Latin America
  6. Competitive Landscape
    1. Company Profiles
      1. Mattel
      2. Hasbro
      3. LEGO Group
      4. Sphero
      5. Sony
      6. Playmobil
      7. Bandai Namco
      8. KNEX
      9. Konami
      10. Wonder Workshop
      11. PlayFusion
      12. Anki
      13. WowWee
      14. DXTR Labs
      15. Leka
  7. Analyst Views
  8. Future Outlook of the Market