Augmented Reality (AR) And Virtual Reality (VR) Chip Market

By Chip Type;

Processor ICs, User Interface ICs, and Power Management IC

By Device Type;

Head Mounted Display, Gesture Tracking Device, Projector & Display Wall, Head Up Display, and Handheld Device

By Performance Metrics;

Processing Power and Latency

By End User;

Gaming, Entertainment & Media, Aerospace & Defense, Healthcare, and Others

By Geography;

North America, Europe, Asia Pacific, Middle East & Africa, and Latin America - Report Timeline (2021 - 2031)
Report ID: Rn224049752 Published Date: August, 2025 Updated Date: September, 2025

AR/VR Chip Market Overview

AR/VR Chip Market (USD Million)

AR/VR Chip Market was valued at USD 5,729.84 million in the year 2024. The size of this market is expected to increase to USD 24,965.99 million by the year 2031, while growing at a Compounded Annual Growth Rate (CAGR) of 23.4%.


Augmented Reality (AR) And Virtual Reality (VR) Chip Market

*Market size in USD million

CAGR 23.4 %


Study Period2025 - 2031
Base Year2024
CAGR (%)23.4 %
Market Size (2024)USD 5,729.84 Million
Market Size (2031)USD 24,965.99 Million
Market ConcentrationLow
Report Pages341
5,729.84
2024
24,965.99
2031

Major Players

  • Qualcomm Technologies Inc.
  • NVIDIA Corporation
  • Imagination Technologies Limited
  • MEDIATEK Inc.
  • Intel Corporation
  • Spectra 7
  • Advanced Microdevices Inc
  • International Business Machine Corporation
  • Samsung Electronics Co. Ltd
  • Huawei Technologies Co. ltd

Market Concentration

Consolidated - Market dominated by 1 - 5 major players

Augmented Reality (AR) And Virtual Reality (VR) Chip Market

Fragmented - Highly competitive market without dominant players


The Augmented Reality (AR) and Virtual Reality (VR) Chip Market is expanding steadily as immersive devices become mainstream in gaming, enterprise, and healthcare. Over half of AR and VR devices are now equipped with specialized chips built for real-time rendering and intensive processing. Their critical role in delivering fast, efficient performance drives adoption across industries.

Key Benefits
AR and VR chips ensure low latency, high-quality graphics, and optimized power usage. Nearly 40% of users report smoother experiences and greater immersion when using devices powered by advanced chipsets. These advantages are vital for creating lifelike and responsive digital environments.

Adoption Trends
More than 50% of usage originates from gaming, training, and medical applications where high processing power is essential. By supporting interactive learning, simulations, and complex graphics, AR and VR chips are becoming indispensable to device manufacturers and end-users alike.

Technological Advancements
About one-third of innovations in this market focus on AI-driven chips, compact designs, and enhanced GPU performance. New processors are engineered to handle real-time rendering with lower energy demands, enabling lighter and more efficient AR and VR devices. These innovations are reshaping hardware capabilities.

Future Market Outlook
The Augmented Reality (AR) and Virtual Reality (VR) Chip Market is expected to witness significant growth, with more than 45% of future investments targeting AI-powered, energy-efficient, and performance-enhanced chips. As immersive technologies advance, chips will remain the backbone of AR and VR hardware evolution.

  1. Introduction
    1. Research Objectives and Assumptions
    2. Research Methodology
    3. Abbreviations
  2. Market Definition & Study Scope
  3. Executive Summary
    1. Market Snapshot, By Chip Type
    2. Market Snapshot, By Device Type
    3. Market Snapshot, By By Performance Metrics
    4. Market Snapshot, By End User
    5. Market Snapshot, By Region
  4. AR/VR Chip Market Dynamics
    1. Drivers, Restraints and Opportunities
      1. Drivers
        1. Increasing Demand for Immersive Experiences

        2. Expanding Applications in Healthcare and Education

      2. Restraints
        1. High Costs of AR/VR Devices

        2. Technological Challenges and Complexity

      3. Opportunities
        1. Advancements in 5G and Edge Computing

        2. Integration with AI and Machine Learning

    2. PEST Analysis
      1. Political Analysis
      2. Economic Analysis
      3. Social Analysis
      4. Technological Analysis
    3. Porter's Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitutes
      4. Threat of New Entrants
      5. Competitive Rivalry
  5. Market Segmentation
    1. AR/VR Chip Market, By Chip Type, 2021 - 2031 (USD Million)
      1. Processor ICs
      2. User Interface ICs
      3. Power Management IC
    2. AR/VR Chip Market, By Device Type, 2021 - 2031 (USD Million)
      1. Head Mounted Display
      2. Gesture Tracking Device
      3. Projector & Display Wall
      4. Head Up Display
      5. Handheld Device
    3. AR/VR Chip Market, By By Performance Metrics, 2021 - 2031 (USD Million)

      1. Processing Power

      2. Latency

    4. AR/VR Chip Market, By End User, 2021 - 2031 (USD Million)
      1. Gaming
      2. Entertainment & Media
      3. Aerospace & Defense
      4. Healthcare
      5. Others
    5. AR/VR Chip Market, By Geography, 2021 - 2031 (USD Million)
      1. North America
        1. United States
        2. Canada
      2. Europe
        1. Germany
        2. United Kingdom
        3. France
        4. Italy
        5. Spain
        6. Nordic
        7. Benelux
        8. Rest of Europe
      3. Asia Pacific
        1. Japan
        2. China
        3. India
        4. Australia & New Zealand
        5. South Korea
        6. ASEAN (Association of South East Asian Countries)
        7. Rest of Asia Pacific
      4. Middle East & Africa
        1. GCC
        2. Israel
        3. South Africa
        4. Rest of Middle East & Africa
      5. Latin America
        1. Brazil
        2. Mexico
        3. Argentina
        4. Rest of Latin America
  6. Competitive Landscape
    1. Company Profiles
      1. Qualcomm Technologies Inc.
      2. NVIDIA Corporation
      3. Imagination Technologies Limited
      4. MEDIATEK Inc.
      5. Intel Corporation
      6. Spectra 7
      7. Advanced Microdevices Inc
      8. International Business Machine Corporation
      9. Samsung Electronics Co. Ltd
      10. Huawei Technologies Co. ltd
  7. Analyst Views
  8. Future Outlook of the Market