Global Amusement Parks And Arcades Market Growth, Share, Size, Trends and Forecast (2024 - 2030)

By Type;

Theme parks, Water parks and Amusement arcades.

By Revenue Source;

Tickets, Food & Beverages, Hotels & Resorts and Merchandise And Others.

By Geography;

North America, Europe, Asia Pacific, Middle East and Africa and Latin America - Report Timeline (2020 - 2030).
Report ID: Rn398886930 Published Date: March, 2024 Updated Date: April, 2024

Introduction

Global Amusement Parks And Arcades Market (USD Million), 2020 - 2030

In the year 2023, the Global Amusement Parks And Arcades Market was valued at USD 90,975.19 million. The size of this market is expected to increase to USD 160,002.93 million by the year 2030, while growing at a Compounded Annual Growth Rate (CAGR) of 8.4%.

The global amusement parks and arcades market is a vibrant and dynamic industry that caters to people of all ages, offering a plethora of entertainment options worldwide. Characterized by its diverse range of attractions, including roller coasters, water rides, arcade games, and themed experiences, this market thrives on the universal desire for fun and excitement. With the rise of disposable income and leisure time, coupled with increasing urbanization and tourism, amusement parks and arcades have become integral components of the global entertainment landscape.

One of the defining features of this market is its constant innovation and adaptation to changing consumer preferences and technological advancements. Whether it's incorporating virtual reality into rides or creating immersive themed environments based on popular franchises, operators continually strive to enhance the visitor experience and stay ahead of the competition. Moreover, the globalization of entertainment brands has led to the expansion of amusement parks and arcades into new markets, driving growth and diversification.

The industry also faces challenges, including regulatory hurdles, environmental concerns, and the need to maintain safety standards. Additionally, the COVID-19 pandemic significantly impacted the market, forcing many parks to close temporarily and leading to a decline in attendance and revenue. Nevertheless, as the world gradually recovers from the pandemic, the resilience and adaptability of the amusement parks and arcades market are expected to fuel its resurgence, with a renewed focus on health and safety measures and the integration of digital technologies to enhance guest experiences. Overall, the future of this market looks promising, driven by innovation, globalization, and the timeless appeal of leisure and entertainment.

  1. Introduction
    1. Research Objectives and Assumptions
    2. Research Methodology
    3. Abbreviations
  2. Market Definition & Study Scope
  3. Executive Summary
    1. Market Snapshot, By Type
    2. Market Snapshot, By Revenue Source
    3. Market Snapshot, By Region
  4. Global Amusement Parks And Arcades Market Dynamics
    1. Drivers, Restraints and Opportunities
      1. Drivers
        1. Growing Disposable Income
        2. Rising Urbanization
        3. Technological Advancements
        4. Changing Consumer Preferences
        5. Tourism Industry Growth
      2. Restraints
        1. High Initial Investment
        2. Seasonal Demand
        3. Regulatory Compliance
        4. Competition from Digital Entertainment
        5. Risk of Accidents and Incidents
      3. Opportunities
        1. Expansion in Emerging Markets
        2. Diversification of Offerings
        3. Strategic Partnerships and Collaborations
        4. Investment in Technology and Innovation
        5. Focus on Sustainability
    2. PEST Analysis
      1. Political Analysis
      2. Economic Analysis
      3. Social Analysis
      4. Technological Analysis
    3. Porter's Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitutes
      4. Threat of New Entrants
      5. Competitive Rivalry
  5. Market Segmentation
    1. Global Amusement Parks And Arcades Market, By Type, 2022 - 2032 (USD Million)
      1. Theme parks
      2. Water parks
      3. Amusement arcades
    2. Global Amusement Parks And Arcades Market, By Revenue Source, 2022 - 2032 (USD Million)
      1. Tickets
      2. Food & Beverages
      3. Hotels & Resorts
      4. Merchandise And Others
    3. Global Amusement Parks And Arcades Market, By Geography, 2022 - 2032 (USD Million)
      1. North America
        1. United States
        2. Canada
      2. Europe
        1. Germany
        2. United Kingdom
        3. France
        4. Italy
        5. Spain
        6. Nordic
        7. Benelux
        8. Rest of Europe
      3. Asia Pacific
        1. Japan
        2. China
        3. India
        4. Australia & New Zealand
        5. South Korea
        6. ASEAN (Association of South East Asian Countries)
        7. Rest of Asia Pacific
      4. Middle East & Africa
        1. GCC
        2. Israel
        3. South Africa
        4. Rest of Middle East & Africa
      5. Latin America
        1. Brazil
        2. Mexico
        3. Argentina
        4. Rest of Latin America
  6. Competitive Landscape
    1. Company Profiles
      1. The Walt Disney Company
      2. Universal Parks And Resorts
      3. Merlin Entertainment Group
      4. Oriental Land Company Ltd
      5. Six Flags Entertainment Corporation
      6. SeaWorld Entertainment Inc. and Cedar Fair LP
      7. Merlin Entertainments
      8. Freizeit- und Familienpark Mack KG
      9. Euro Disney S.C.A.
      10. Efteling Nature Park Foundation
      11. Tivoli A/S
      12. Shanghai Shendi Group
      13. The Walt Disney Company
      14. Chimelong Group
      15. The Oriental Land Company
  7. Analyst Views
  8. Future Outlook of the Market

ReAnIn's Most Viewed Titles:

Sports & Leisure Amusement Arts
Global Arts Market Growth, Share, Size, Trends and Forecast (2024 - 2030)

In the year 2023, the Global Arts Market was valued at USD xx.x million. The size of this market is expected to increase to USD xx.x million by the year 2030, while growing at a Compounded Annual Growth Rate (CAGR) of x.x%

Single User License $4200 Read More ...
Sports & Leisure Sports Esports
Global Esports Market Growth, Share, Size, Trends and Forecast (2024 - 2030)

In the year 2023, the Global Esports Market was valued at USD xx.x million. The size of this market is expected to increase to USD xx.x million by the year 2030, while growing at a Compounded Annual Growth Rate (CAGR) of x.x%

Single User License $4200 Read More ...
Sports & Leisure Sports Gambling
Global Gambling Market Growth, Share, Size, Trends and Forecast (2024 - 2030)

In the year 2023, the Global Gambling Market was valued at USD xx.x million. The size of this market is expected to increase to USD xx.x million by the year 2030, while growing at a Compounded Annual Growth Rate (CAGR) of x.x%

Single User License $4200 Read More ...
Sports & Leisure Amusement Amusements
Global Amusements Market Growth, Share, Size, Trends and Forecast (2024 - 2030)

In the year 2023, the Global Amusements Market was valued at USD xx.x million. The size of this market is expected to increase to USD xx.x million by the year 2030, while growing at a Compounded Annual Growth Rate (CAGR) of x.x%

Single User License $4200 Read More ...