Global Cloud Gaming Market Growth, Share, Size, Trends and Forecast (2024 - 2030)

Segmented by Offering;

Infrastructure and Game Platform Services.

Segmented by Device Type;

Smartphones, Tablets, Gaming Consoles, PCs & Laptops, Smart TVs and Head Mounted Displays.

Segmented by Solution Type;

Video Streaming and File Streaming.

Segmented by Gamer Type;

Casual Gamers, Avid Gamers and Hardcore Gamers.

Segmented by Geography;

North America, Europe, Asia Pacific, Middle East and Africa and Latin America - Report Timeline (2020 - 2030).
Report ID: Rn558544741 Published Date: March, 2024 Updated Date: April, 2024

Introduction

Global Cloud Gaming Market (USD Million), 2020 - 2030

*Graph shown for illustrative purpose only, the final report will have the graph with actual data and data labels
# Global Market (USD Million), 2020 - 2030
2020 66.0
2021 76.7
2022 77.1
2023 84.0
2024 94.0
2025 102.8
2026 120.2
2027 128.3
2028 143.7
2029 150.1
2030 159.1

In the year 2023, the Global Cloud Gaming Market was valued at USD 918.73 million. The size of this market is expected to increase to USD 21,989.85 million by the year 2030, while growing at a Compounded Annual Growth Rate (CAGR) of 57.4%.

  1. Introduction
    1. Research Objectives and Assumptions
    2. Research Methodology
    3. Abbreviations
  2. Market Definition & Study Scope
  3. Executive Summary
    1. Market Snapshot, By Offering
    2. Market Snapshot, By Device Type
    3. Market Snapshot, By Solution Type
    4. Market Snapshot, By Gamer Type
    5. Market Snapshot, By Region
    6. Market Opportunity Map
  4. Global Cloud Gaming Market Dynamics
    1. Drivers, Restraints and Opportunities
      1. Drivers
        1. Commercialization of 5G Technology
        2. Rise in Number of Gamers
        3. Upsurge in Immersive and Competitive Gaming on Mobile Devices
        4. Increase in Number of Internet Users
      2. Restraints
        1. Multiplayer Cloud Gaming Server Allocation Issues
      3. Opportunities
    2. PEST Analysis
      1. Political Analysis
      2. Economic Analysis
      3. Social Analysis
      4. Technological Analysis
    3. Porter's Analysis
      1. Bargaining Power of Suppliers
      2. Bragaining Power of Buyers
      3. Threat of Substitutes
      4. Threat of New Entrants
      5. Industry Rivalry
  5. Market Segmentation
    1. Global Cloud Gaming Market, By Offering, 2022 - 2032 (USD Million)
      1. Introduction
      2. Market Share Analysis, 2024 and 2030 (%)
      3. Y-o-Y Growth Analysis, 2021 - 2030
      4. Segment Trends
        1. Infrastructure
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
        2. Game Platform Services
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
    2. Global Cloud Gaming Market, By Device Type, 2022 - 2032 (USD Million)
      1. Introduction
      2. Market Share Analysis, 2024 and 2030 (%)
      3. Y-o-Y Growth Analysis, 2021 - 2030
      4. Segment Trends
        1. Smartphones
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
        2. Tablets
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
        3. Gaming Consoles
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
        4. PCs & Laptops
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
        5. Smart TVs
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
        6. Head Mounted Displays
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
    3. Global Cloud Gaming Market, By Solution Type, 2022 - 2032 (USD Million)
      1. Introduction
      2. Market Share Analysis, 2024 and 2030 (%)
      3. Y-o-Y Growth Analysis, 2021 - 2030
      4. Segment Trends
        1. Video Streaming
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
        2. File Streaming
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
    4. Global Cloud Gaming Market, By Gamer Type, 2022 - 2032 (USD Million)
      1. Introduction
      2. Market Share Analysis, 2024 and 2030 (%)
      3. Y-o-Y Growth Analysis, 2021 - 2030
      4. Segment Trends
        1. Casual Gamers
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
        2. Avid Gamers
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
        3. Hardcore Gamers
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2020 - 2030 (USD Million)
    5. Global Cloud Gaming Market, By Geography, 2022 - 2032 (USD Million)
      1. Introduction
      2. Market Share Analysis, 2024 and 2030 (%)
      3. Y-o-Y Growth Analysis, 2021 - 2030
      4. Regional Trends
        1. North America
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
          3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
          4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
          5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            1. United States
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            2. Canada
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
        2. Europe
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
          3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
          4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
          5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            1. Germany
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            2. United Kingdom
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            3. France
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            4. Italy
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            5. Spain
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            6. Rest of Europe
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
        3. Asia Pacific
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
          3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
          4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
          5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            1. Japan
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            2. China
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            3. India
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            4. Australia & New Zealand
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            5. South Korea
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            6. ASEAN (Association of South East Asian Countries)
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            7. Rest of Asia Pacific
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
        4. Middle East & Africa
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
          3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
          4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
          5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            1. GCC
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            2. Israel
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            3. South Africa
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            4. Rest of Middle East & Africa
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
        5. Latin America
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
          3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
          4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
          5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            1. Brazil
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            2. Mexico
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            3. Argentina
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
            4. Rest of Latin America
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Offering, 2020 - 2030 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Device Type, 2020 - 2030 (USD Million)
              4. Market Size and Forecast, and Y-o-Y Growth, By Solution Type, 2020 - 2030 (USD Million)
              5. Market Size and Forecast, and Y-o-Y Growth, By Gamer Type, 2020 - 2030 (USD Million)
  6. Competitive Landscape
    1. Heat Map Analysis
    2. Company Profiles
      1. NVIDIA
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      2. Intel Corporation
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      3. Google
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      4. Microsoft
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      5. Amazon
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      6. Advanced Micro Devices
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      7. Sony
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      8. IBM
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      9. Tencent
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      10. Alibaba
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
  7. Future Outlook of the Market

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