Global Esports Market Growth, Share, Size, Trends and Forecast (2022 - 2028)

Segmented by Game;

Multiplayer Online Battle Arena (Moba), Real Time Strategy, First Person Shooter and Fighting And Sports.

Segmented by Platform;

Computer, Console, Mobile and Others.

Segmented by Geography;

North America, Europe, Asia Pacific, Middle East and Africa and Latin America - Report Timeline (2018 - 2028).
Report ID: Rn110815852 Published Date: April, 2022 Updated Date: May, 2022

Introduction

Global Esports Market (USD Million), 2018 - 2028

*Graph shown for illustrative purpose only, the final report will have the graph with actual data and data labels
# Global Market (USD Million), 2018 - 2028
2018 107.8
2019 118.7
2020 136.9
2021 148.7
2022 156.0
2023 185.4
2024 219.1
2025 257.5
2026 294.2
2027 343.8
2028 351.4

In the year 2021, the Global Esports Market was valued at USD xx.x million. The size of this market is expected to increase to USD xx.x million by the year 2028, while growing at a Compounded Annual Growth Rate (CAGR) of x.x%.

  1. Introduction
    1. Research Objectives and Assumptions
    2. Research Methodology
    3. Abbreviations
  2. Market Definition & Study Scope
  3. Executive Summary
    1. Market Snapshot, By Game
    2. Market Snapshot, By Platform
    3. Market Snapshot, By Region
    4. Market Opportunity Map
  4. Global Esports Market Dynamics
    1. Drivers, Restraints and Opportunities
      1. Drivers
      2. Restraints
      3. Opportunities
    2. PEST Analysis
      1. Political Analysis
      2. Economic Analysis
      3. Social Analysis
      4. Technological Analysis
    3. Porter's Analysis
      1. Bargaining Power of Suppliers
      2. Bragaining Power of Buyers
      3. Threat of Substitutes
      4. Threat of New Entrants
      5. Industry Rivalry
  5. Market Segmentation
    1. Global Esports Market, By Game, 2020 - 2030 (USD Million)
      1. Introduction
      2. Market Share Analysis, 2022 and 2028 (%)
      3. Y-o-Y Growth Analysis, 2019 - 2028
      4. Segment Trends
        1. Multiplayer Online Battle Arena (Moba)
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2018 - 2028 (USD Million)
        2. Real Time Strategy
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2018 - 2028 (USD Million)
        3. First Person Shooter
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2018 - 2028 (USD Million)
        4. Fighting And Sports
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2018 - 2028 (USD Million)
    2. Global Esports Market, By Platform, 2020 - 2030 (USD Million)
      1. Introduction
      2. Market Share Analysis, 2022 and 2028 (%)
      3. Y-o-Y Growth Analysis, 2019 - 2028
      4. Segment Trends
        1. Computer
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2018 - 2028 (USD Million)
        2. Console
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2018 - 2028 (USD Million)
        3. Mobile
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2018 - 2028 (USD Million)
        4. Others
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, 2018 - 2028 (USD Million)
    3. Global Esports Market, By Geography, 2020 - 2030 (USD Million)
      1. Introduction
      2. Market Share Analysis, 2022 and 2028 (%)
      3. Y-o-Y Growth Analysis, 2019 - 2028
      4. Regional Trends
        1. North America
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
          3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            1. United States
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            2. Canada
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
        2. Europe
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
          3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            1. Germany
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            2. United Kingdom
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            3. France
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            4. Italy
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            5. Spain
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            6. Rest of Europe
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
        3. Asia Pacific
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
          3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            1. Japan
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            2. China
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            3. India
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            4. Australia & New Zealand
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            5. South Korea
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            6. ASEAN (Association of South East Asian Countries)
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            7. Rest of Asia Pacific
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
        4. Middle East & Africa
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
          3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            1. GCC
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            2. Israel
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            3. South Africa
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            4. Rest of Middle East & Africa
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
        5. Latin America
          1. Introduction
          2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
          3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            1. Brazil
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            2. Mexico
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            3. Argentina
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
            4. Rest of Latin America
              1. Introduction
              2. Market Size and Forecast, and Y-o-Y Growth, By Game, 2018 - 2028 (USD Million)
              3. Market Size and Forecast, and Y-o-Y Growth, By Platform, 2018 - 2028 (USD Million)
  6. Competitive Landscape
    1. Heat Map Analysis
    2. Company Profiles
      1. Modern Times Group MTG AB
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      2. Activision Blizzard Inc.
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      3. Gfinity, PLC
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      4. Turner Broadcasting System
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
      5. Valve Corporation
        1. Company Overview and Product Portfolio
        2. Key Developments
        3. Financial Overview
        4. Strategies
        5. Company SWOT Analysis
  7. Analyst Views
  8. Future Outlook of the Market

ReAnIn's Most Viewed Titles:

Sports & Leisure Sports Gambling
Global Gambling Market Growth, Share, Size, Trends and Forecast (2022 - 2028)

In the year 2021, the Global Gambling Market was valued at USD xx.x million. The size of this market is expected to increase to USD xx.x million by the year 2028, while growing at a Compounded Annual Growth Rate (CAGR) of x.x%

Single User License $4200 Read More ...
Sports & Leisure Amusement Independent Artists And Performing Art Companies
Global Independent Artists And Performing Art Companies Market Growth, Share, Size, Trends and Forecast (2022 - 2028)

In the year 2021, the Global Independent Artists And Performing Art Companies Market was valued at USD xx.x million. The size of this market is expected to increase to USD xx.x million by the year 2028, while growing at a Compounded Annual Growth Rate (CAGR) of x.x%

Single User License $4200 Read More ...
Sports & Leisure Amusement Museums, Historical Sites, Zoos, And Parks
Global Museums, Historical Sites, Zoos, And Parks Market Growth, Share, Size, Trends and Forecast (2022 - 2028)

In the year 2021, the Global Museums, Historical Sites, Zoos, And Parks Market was valued at USD xx.x million. The size of this market is expected to increase to USD xx.x million by the year 2028, while growing at a Compounded Annual Growth Rate (CAGR) of x.x%

Single User License $4200 Read More ...
Sports & Leisure Sports Participatory Sports
Global Participatory Sports Market Growth, Share, Size, Trends and Forecast (2022 - 2028)

In the year 2021, the Global Participatory Sports Market was valued at USD xx.x million. The size of this market is expected to increase to USD xx.x million by the year 2028, while growing at a Compounded Annual Growth Rate (CAGR) of x.x%

Single User License $4200 Read More ...